Tender Claws Released Immersive Game Body Proxy

The location-based game utilizes Ray-Ban Meta glasses to integrate physical environments into gameplay.

Updated on Sept. 28, 2026 in Remote Work

A ceramic mug, wooden chair, and stack of books arranged in a sunlit corner, representing real-world interaction in mixed-reality gaming.
Developer Tender Claws launched Body Proxy, a location-based game that uses smart glasses to integrate physical environments into gameplay challenges. AI Illustration. Upload story photo >

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Would you feel comfortable playing a game that uses AI glasses to monitor your surroundings?

Developer Tender Claws has launched Body Proxy, an immersive, location-based game played through Ray-Ban Meta glasses. Players complete tasks to impress AI agents at a fictional startup by interacting with their real-world surroundings.

Why it matters

The game rewards human creativity by requiring players to use physical objects in their immediate environment to solve unusual challenges. It pushes the boundaries of mixed reality by using sight, sound, and speech to monitor player performance.

The current version of Body Proxy includes approximately 100 randomized tasks. These challenges are designed to test player creativity through real-world interaction.

The players

Tender Claws

This studio is the developer behind the immersive game Body Proxy.

The details

The game leverages the capabilities of Ray-Ban Meta glasses to allow an AI system to watch, listen, and judge physical actions in real-world spaces. Participants must manipulate objects in their immediate vicinity to satisfy the requirements of a fictional startup's AI agents.

Timeline

  1. The game won the SXSW XR Experience Jury Award in 2026.

  2. Tender Claws plans to tour the project throughout 2026 and 2027.

Market Landscape

Body Proxy follows a pattern set by the SXSW 2026 XR Experience Jury Award, which highlights high-quality immersive projects. This success positions Tender Claws as a pioneer in the growing sector of wearable-based interactive entertainment.

Users with Ray-Ban Meta glasses can access the game to participate in the current iteration of tasks. While the game currently requires these specific wearables, the developer plans to expand access to phone and webcam users in the future.

The takeaway

Body Proxy demonstrates a shift toward utilizing physical environments as core components of digital entertainment. Players looking to engage with this technology should monitor the studio for updates regarding expanded device compatibility.

Further reading

Explore the evolving landscape of Remote Work and how emerging technologies are changing the way professionals interact with digital systems.

Source note: This article includes information reported by UploadVR.

Live Poll

Would you feel comfortable playing a game that uses AI glasses to monitor your surroundings?