Meta Developed Prototype of New VR Glasses
The upcoming device uses eye-tracking and gesture controls, with a commercial release scheduled for spring 2027.
Updated on Sept. 24, 2026 in Consumer Electronics

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Meta has developed a new prototype of VR glasses that relies on a tethered puck for processing and battery power. The device, designed for media, gaming, and work, is scheduled to hit the market in the spring of 2027.
Why it matters
Meta is looking to transition virtual reality hardware beyond the traditional gaming market to attract a wider range of mainstream users. The delay until 2027 is intended to ensure that both software quality and the overall user experience meet company standards.
The device features magnetic prescription inserts and utilizes a wired puck to house the processor, battery, and storage components. It offers a wider field of view and higher optical quality than the competitor Project Aura.
The players
Meta
Meta is a technology company that focuses on building social media platforms and developing hardware for virtual and augmented reality.
Google is a global technology corporation that develops internet-related services and products, including hardware like the upcoming Project Aura.
The details
Users operate the glasses through a combination of eye-tracking, hand gestures, and voice commands. The hardware enables users to view virtual monitors, play games, and consume media in an immersive environment.
Timeline
September 22, 2026: Author tested the new prototype.
Late 2026: Google debuts Project Aura.
Spring 2027: Meta releases the new VR glasses.
The Tech Race
Meta's prototype marks a direct challenge to the optical capabilities and design standards established by Google's Project Aura. This development signals a shift in the hardware arms race as companies pivot from bulky headsets toward more functional, gesture-controlled eyewear.
Users will be able to utilize virtual monitors and gesture controls to manage their digital workspace, potentially replacing traditional desktop setups. The requirement for a wired puck, however, creates a physical tether that may affect daily mobility during use.
The takeaway
Meta is prioritizing software maturity over an immediate market arrival to ensure the device appeals to non-gamers. Prospective users should expect a transition toward hands-free control schemes that rely on natural eye and gesture inputs.
Further reading
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