Zynga Launched New Advertising Platform
The company expanded its network to include 100 third-party mobile games with a 100 million player reach.
Updated on Oct. 6, 2026 in Advertising

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Zynga has introduced its new Zynga Ads Plus advertising product, extending its network to 100 mobile games outside of its own internal portfolio. The platform aims to connect advertisers with a massive audience of 100 million U.S. mobile gamers.
Why it matters
Advertisers are increasingly targeting mobile gaming to capitalize on higher user attention levels compared to television and social media. This push helps address the disconnect between the scale of gaming audiences and current advertising budget allocations.
Zynga reports an average attention score of 204, significantly higher than the 133 index required for a very high attention rating. While 90% of mobile gamers do not make in-app purchases, the product aims to monetize this broad user base.
The players
Zynga
Zynga is a major American mobile game developer and publisher known for creating social-first gaming experiences.
EA
EA is a leading global interactive entertainment software company that operates its own advertising platform.
The details
The company leverages game path optimization to maintain inventory quality across the 100 third-party games in its expanded network. This move aligns with a broader strategy to capture value from the half of Americans who play mobile games regularly.
Timeline
October 2026: Zynga announced the launch of Zynga Ads Plus at PlayFronts.
2026: EA launched its own advertising platform.
2026: U.S. mobile game advertising spending is forecast to reach $8.2 billion.
Market Landscape
This launch follows the 2026 entry of EA into the advertising space, highlighting an industry-wide pivot toward monetizing the vast audience of non-paying gamers. The move intensifies competition as major publishers increasingly serve as intermediaries between advertisers and fragmented player bases.
As mobile games integrate more sophisticated ad tech, users may experience changes in how advertisements are delivered during gameplay. These platforms target the 90% of gamers who do not make in-app purchases, effectively turning their attention into a commodity.
The takeaway
Gaming is becoming a primary destination for digital ad budgets due to the deep engagement levels of its players. Brands are increasingly prioritizing these environments to reach consumers who remain outside traditional purchase-based monetization models.
Further reading
Learn more about the latest shifts in digital marketing within the Advertising sector.
Source note: This article includes information reported by Beet.TV - The Root to the Media Revolution.
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