Authors Release Biblical Fantasy Novel Lightborn
Daniel and Hernu Maritz launch the first book of a new saga set before the biblical flood.
Updated on Oct. 28, 2026 in Gaming

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South African authors Daniel Maritz and Hernu Maritz have released their debut biblical fantasy novel, Lightborn: Dawn of Darkness. The story follows a protagonist named Uldako as he discovers secrets regarding his heritage and an ancient prophecy.
Why it matters
The authors created this work to offer an alternative to mainstream entertainment they perceive as dark or violent. They aim to connect the fantasy narrative to contemporary cultural and religious discussions.
The global gaming market currently serves a total universe of 3.5 billion gamers worldwide. Ruach Entertainment has confirmed plans to develop a companion video game based on the novel, though technical specifications remain unknown.
The players
Daniel Maritz
He is a South African author and the creator of the DLM Christian Lifestyle and DLM Christian Perspective YouTube channels.
Hernu Maritz
He is a co-author of the new biblical fantasy novel alongside his brother.
Ruach Entertainment
This is the media company owned by the Maritz brothers that intends to expand the novel into a video game property.
The details
Influenced by The Chronicles of Narnia and The Lord of the Rings, the book serves as the opening instalment of a planned multi-book saga set in a pre-flood world. The authors operate through their company, Ruach Entertainment, which is now looking toward digital adaptations.
Timeline
The publication announcement occurred on 28 October 2026.
Culture Shift
The novel explicitly models its narrative framework after The Lord of the Rings, a landmark in the genre. This aligns with a broader trend of creators utilising established fantasy structures to explore religious and ethical themes within modern media.
Readers interested in local literature can now access the first instalment of this multi-book saga through retail channels. Fans of the book may look forward to future developments as the authors begin their transition into the gaming market.
The takeaway
Authors who branch into multi-media projects like video games can create more immersive experiences for their audience. Implementing distinct values in genre fiction provides a specific niche for readers seeking alternative entertainment.
Further reading
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