Jon Peter Lewis Debuted Film My Name Is Ringo

The futuristic short film will screen at the upcoming FilmQuest festival in Provo.

Updated on Oct. 10, 2026 in Science Fiction

Abstract sci-fi editorial illustration featuring neon circuits and geometric shapes, evoking a futuristic human-robot world.
Director Jon Peter Lewis debuted his new independent sci-fi short film, My Name Is Ringo, featuring motion capture animation, at the FilmQuest festival in Provo. AI Illustration. Upload story photo >

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Director Jon Peter Lewis created the short film My Name Is Ringo using advanced game engine technology and motion capture. The story explores a vision of a future world where humans and robots coexist.

Why it matters

This project highlights how independent creators are leveraging sophisticated game engine tools to build complex, immersive sci-fi worlds. The film serves as a proof-of-concept for the director, who plans to develop the short into a full series.

Jon Peter Lewis dedicated 16 months to creating the short, maintaining a rigorous production schedule of 12 hours of computer work daily. The film utilizes motion capture and game engine animation to achieve its futuristic aesthetic.

The players

Jon Peter Lewis

He is the director of the short film My Name Is Ringo and a graduate of USC Cinematic Arts.

FilmQuest

This is an independent film festival held in Provo that highlights genre cinema and innovative visual storytelling.

Velour Live Music Gallery

It is a prominent arts and performance venue located in Provo that will host the upcoming film screening.

The details

The production process centered on the integration of motion capture data into a game engine environment to render the film's robotic and human characters. By dedicating over a year to the project, the director aimed to craft a detailed landscape reflecting his vision of human-robot civilization.

Timeline

  1. The film will screen at the FilmQuest festival in Provo at the end of October 2026.

Industry Dynamics

The reliance on game engines for animation mirrors a broader shift where independent filmmakers compete with major studios by using accessible high-end software. This democratization allows creators to build expansive universes that previously required massive corporate budgets.

Local audiences in Provo can view the film during its scheduled screening at the Velour Live Music Gallery in late October. Those interested in the project can track the director's progress as he attempts to expand the short into a full episodic series.

The takeaway

Advancements in game engine technology allow solo creators to produce high-quality animated features that were once only possible for large studios. Aspiring filmmakers should explore how these real-time tools can streamline their own production workflows.

Further reading

Learn more about the latest projects in Science Fiction.

Source note: This article includes information reported by KSL.

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