The Simpsons: Hit & Run Creators Teased a Game Return

Creators discussed a potential revival of the 2003 cult-classic title during a panel at D23.

Updated on Oct. 10, 2026 in Entertainment — General

Graphic illustration of a stylized suburban street corner with a bright yellow utility pole and fire hydrant, evoking a retro game aesthetic.
Creative team members discussed a potential revival of the 2003 cult-classic game 'The Simpsons: Hit & Run' during an event at D23. AI Illustration. Upload story photo >

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During a panel at D23 earlier this year, Matt Groening stated that The Simpsons: Hit & Run is expected to return in some form. Matt Selman provided further qualification regarding the project during the same discussion.

Why it matters

The potential return of the 2003 title addresses long-standing fan interest in reviving the open-world game set in Springfield. It marks a significant acknowledgment by the creative team regarding the enduring popularity of the original release.

The Simpsons: Hit & Run was originally launched in 2003 for the PlayStation 2, Xbox, and GameCube platforms. The game featured lead design by Joe McGinn and has maintained a dedicated following for two decades.

The players

Matt Groening

He is the creator of The Simpsons and played a central role in the discussion at D23.

Matt Selman

He is a writer and producer for The Simpsons who provided commentary on the game's status.

Joe McGinn

He served as the lead designer for the original 2003 development of The Simpsons: Hit & Run.

The details

The Simpsons creative team participated in a discussion about the game's history and its potential future during the event at D23. While the team members indicated the game is expected to return, specific details regarding a remake, remaster, or other format remain unconfirmed.

Timeline

  1. The original version of The Simpsons: Hit & Run was released in 2003.

  2. The creative team discussed the title during a panel at D23 earlier this year.

Industry Dynamics

The potential revival of this title reflects a broader trend of studios leveraging nostalgic intellectual property to capture multi-generational interest. This strategy aims to bridge the gap between classic console titles and modern gaming ecosystems.

Fans of the original 2003 game should monitor future announcements regarding potential console or digital storefront availability. The eventual format will dictate whether players can access the title through modern hardware or subscription-based streaming services.

The takeaway

The creative team's acknowledgment of the game signals that internal interest exists in revisiting the Springfield-based open world. Enthusiasts should remain patient as the developers clarify what a future version of the software might entail.

Further reading

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