BitCraft Online to Leave Early Access on November 13

The game's 1.0 release opens a fresh world while the Early Access world remains available.

Updated on Nov. 11, 2026 in Gaming

Fantasy game poster illustration of an ornate stone gate framing a warm amber doorway that opens toward a second distant doorway, evoking a new world beside an old one.
Clockwork Labs will move its survival MMO BitCraft Online out of Early Access on November 13 with a 1.0 release that opens a fresh world for all players. AI Illustration. Upload story photo >

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BitCraft Online is set to launch its 1.0 release, leaving Early Access, on November 13, 2026. The release introduces a new world where all players begin from scratch, and the Early Access world will remain available.

Why it matters

The move ends the game's Early Access phase and keeps it a paid title at launch, which the developer says is a first gate against botters, ban evaders, griefers, and RMT activity. Players will have a choice between staying on their existing world or moving to the new one.

The game's announced launch price is $15.99, unchanged at launch, with a 25% discount applying during the first week. A possible free trial has been mentioned as a future option, but no terms or dates have been confirmed.

The players

Clockwork Labs

Clockwork Labs is the developer behind BitCraft Online, a massively multiplayer online game whose 1.0 release marks its exit from Early Access.

The details

Early Access players can carry their character names to the 1.0 world and keep their cosmetics and premium purchases, and they can use different characters across the two worlds. The developer, Clockwork Labs, has said a roadmap for the post-launch period will be released on Friday.

Timeline

  1. November 13, 2026: BitCraft Online 1.0 launches and the fresh world opens.

  2. First week after launch: 25% launch discount period.

  3. Friday (before launch): Post-launch roadmap expected to be released.

Season Trajectory

Keeping BitCraft Online paid after leaving Early Access follows a pattern where developers use an upfront purchase to filter out bots and real-money trading in open-world multiplayer games. The launch also resets the economy by opening a fresh world while preserving the original one for existing players.

Players who want the 25% discount should buy within the first week after the November 13 launch. Existing Early Access players can decide whether to stay on their current world or move their character to the new one.

The takeaway

Early Access players should decide early whether to migrate to the fresh world, since the launch discount and the new world both begin on November 13. Anyone considering the game should weigh the paid-entry model as a trade-off against bot and RMT activity.

What happens next

BitCraft Online's 1.0 release is scheduled for November 13, 2026, and a post-launch roadmap is expected to be released on Friday.

Further reading

Explore more Gaming coverage for context on how Early Access titles transition to full launches.

Source note: This article includes information reported by MMORPG.

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