EU Draft Would Ban Loot Boxes for Minors

A leaked draft of the Digital Fairness Act proposes new limits on video game monetisation and addictive design across the European Union.

Updated on Nov. 10, 2026 in eSports

EU Draft Would Ban Loot Boxes for Minors

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Should the EU ban paid loot boxes for children in video games?

A leaked draft of the EU Digital Fairness Act would prohibit paid loot boxes and pay-to-win mechanics for minors. The European Commission is expected to present the proposal on November 11, 2026.

Why it matters

The draft would replace the current Unfair Commercial Practices Directive with a directly applicable Regulation, aiming to reduce differences in how consumer protection rules are applied across member states. If adopted, the rules could affect video game publishers, social media platforms and other digital businesses operating in the EU.

The leaked draft allows fines of up to 6% of a company's global annual turnover for certain breaches. The text is an unofficial leak, and the Commission has not yet confirmed whether these provisions will appear in the final proposal.

The players

European Commission

The executive branch of the European Union, responsible for proposing EU legislation, including the Digital Fairness Act.

The details

The draft would require disclosure of the monetary value of virtual currencies and the probabilities attached to variable-reward systems such as loot boxes. In-game currencies would be disabled by default for minors unless a parent approves them, and the draft includes an express ban on manipulative interface designs that materially distort consumer behaviour.

Timeline

  1. November 11, 2026: European Commission expected to present the Digital Fairness Act proposal.

Sports Landscape

The proposal would replace the EU Unfair Commercial Practices Directive with a directly applicable Regulation, moving monetisation rules for games from national implementation toward uniform EU-wide enforcement. That shift would reach esports and game publishers that currently navigate differing consumer protection regimes across member states.

If adopted, the rules would require games to disclose virtual currency values and loot box probabilities, and would turn off in-game currencies for minors unless a parent approves them. Adult players could disable features designed to encourage compulsive use.

The takeaway

Players and parents should watch how the Commission's final proposal treats loot boxes and virtual currencies, since the leaked text may change before it is formally presented. Publishers serving EU audiences may want to review how their monetisation systems would fare under disclosure and minor-protection rules.

What happens next

The European Commission is expected to present the Digital Fairness Act proposal on November 11, 2026, after which it will enter the European Parliament and Council legislative process.

Further reading

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Source note: This article includes information reported by Mobile phone games industry, news, opinion and features, Pocket Gamer.biz.

Live Poll

Should the EU ban paid loot boxes for children in video games?