Maxon Releases 2027.0 Updates for Cinema 4D, ZBrush

The Fall 2026 releases add scatter tools, liquid effects and UV editing across Maxon's creative software suite.

Updated on Nov. 5, 2026 in Science Fiction

Maxon Releases 2027.0 Updates for Cinema 4D, ZBrush

On October 14, 2026, Maxon released the 2027.0 versions of Cinema 4D, ZBrush, Redshift, Red Giant and Autograph. The updates focus on environment building, liquid simulation, texturing and rendering performance.

Why it matters

The updates target production workflows used in visual effects and 3D animation, where faster scene feedback and more flexible tools can affect how artists build complex environments. Changes to rendering memory and procedural materials may shape how studios handle detailed assets.

The release is documented in Maxon's own announcement, which lists version 2027.0 for all five products but provides no performance benchmarks against earlier versions. Independent measurements of the claimed Redshift memory and interaction gains have not been reported in the available material.

The players

Maxon

Maxon is a German-headquartered software company known for developing Cinema 4D, ZBrush and Redshift, widely used in film, television and game production.

The details

The Cinema 4D Scatter System distributes objects such as vegetation, rocks and debris, with controls for clustering, filtering and transforms, and connects to MoGraph Fields and Effectors. Liquid FX generates foam, spray and bubbles that respond to an existing liquid simulation, while ZBrush adds a UV Editor with UDIM support, Selection Sets, and on iPad, Spotlight and 3D Layers. Redshift also introduces procedural fur, fibers and knitted materials generated at render time.

Timeline

  1. October 14, 2026: Maxon announces and releases the Fall 2026 updates.

Roadmap

The Scatter System builds on Cinema 4D's MoGraph module, which has long provided procedural cloning and effector-based animation for 3D artists. The 2027.0 release extends that procedural approach to environmental dressing, a workflow that has increasingly moved into real-time and rendering-stage tools across the industry.

The updates are aimed at 3D artists and studios using Maxon's paid software rather than general viewers. For working professionals, the new Scatter System, Liquid FX and Redshift procedural materials change how environments and effects can be produced within existing subscriptions.

The takeaway

Artists working with Maxon's suite can explore the 2027.0 release notes to assess whether the new procedural scatter, liquid and fur tools fit their current pipelines. Testing the Redshift memory changes on a representative scene is a practical way to check the claimed speed improvements.

Further reading

Explore more Science Fiction coverage for context on the visual effects tools shaping genre filmmaking.

Source note: This article includes information reported by Motionographer®.