Valhalla Update Adds New Game+, Reworks Mastery

Ubisoft's Title Update 1.8.0 for Assassin's Creed Valhalla reworks all three mastery trees and adjusts weapon damage multipliers.

Updated on Nov. 5, 2026 in Gaming

Graphic fantasy illustration of a single double-bladed axe standing before a carved circular disc under a dark indigo night sky.
Ubisoft released Title Update 1.8.0 for Assassin's Creed Valhalla on November 5, 2026, adding New Game+ six years after launch and reworking mastery trees. AI Illustration. Upload story photo >

Ubisoft shipped Title Update 1.8.0 for Assassin's Creed Valhalla on November 5, 2026, introducing New Game+ six years after the game's 2020 release. The patch also rebalances mastery skill values and damage multipliers across nearly every weapon type.

Why it matters

The update revisits a game that has been out for six years, giving existing players a new way to replay it with reworked systems. Changes to shared multipliers and weapon animation scaling alter how combat plays across the weapon roster.

Ubisoft's official patch notes list specific skill point changes, such as Health moving from 5.17 to 5.2 per point and Evasion from 4.17 to 4.2 per point. Weapon animation scaling for sickles, shortswords, scythes and atgeirs now ranges from x0.6 to x1.5, with atgeirs reaching x1.7.

The players

Ubisoft

Ubisoft is a French video game publisher known for the Assassin's Creed franchise, which includes Valhalla.

The details

Title Update 1.8.0 adds New Game+ and a Mithril system, the Ravensthorpe Stash, and an overhauled Rune Forge. Multipliers that once varied with the off-hand weapon now use one shared value, and several Dawn of Ragnarök Wolf tree nodes have been reassigned to Light Attack Damage.

Timeline

  1. 2020: Assassin's Creed Valhalla is released.

  2. November 5, 2026: Title Update 1.8.0 ships with New Game+ and balance changes.

Season Trajectory

The update extends Valhalla's post-launch support years after its 2020 release, following the pattern of long-tail content additions for major single-player action RPGs. It positions the game as a title still receiving systemic revisions rather than only cosmetic additions.

Players with existing Valhalla saves can now start a New Game+ run that carries over progress with reworked mastery trees and weapon scaling. Anyone returning to the game will notice changed damage numbers across melee and ranged combat.

The takeaway

Returning players should review the reworked mastery trees before starting New Game+, since skill point values and weapon scaling have shifted. Checking the patch notes for each weapon type can help plan a build that fits the updated damage multipliers.

Further reading

Explore more coverage in the Gaming section.