Developers Launch Native Smash Bros. Ultimate for Windows
A new open-source project enables Super Smash Bros. Ultimate to run natively on Windows PCs without traditional emulation.
Updated on Oct. 20, 2026 in Gaming

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Developers have released an open-source port that allows Super Smash Bros. Ultimate to run on Windows PCs. The project avoids CPU interpreters by translating AArch64 machine code into C, enabling native-like performance.
Why it matters
The port provides a significant technical alternative for playing the game, which has maintained long-term popularity since its release eight years ago.
The port achieves 60 frames per second and supports custom controller mapping, resolution scaling, and VSync. It currently functions with versions 13.0.4 and 13.0.5 of the game.
The players
Nintendo
The Japanese multinational video game company is the developer and publisher of the Super Smash Bros. series.
The details
By repurposing Local Wireless mode for internet play and translating the Nintendo NVN graphics API to Vulkan, the software runs without a JIT or CPU interpreter. The creator developed nearly the entire project using AI coding tools.
Timeline
December 7, 2018: Super Smash Bros. Ultimate originally launched.
June 30, 2026: Total game sales reached 38.14 million copies.
September 2026: Nintendo released an official update for the game.
October 19, 2026: The OpenSmash-Ultimate project opened to playtesters.
Culture Shift
This project mirrors a growing trend in the gaming community where enthusiasts utilize modern AI tools to bridge the gap between locked-down console ecosystems and open PC architecture. It highlights the push for archival and accessibility as official support for aging hardware eventually wanes.
Users can expect features like resolution scaling and controller remapping that go beyond the original console experience. However, since the project does not distribute keys or assets, players must provide their own legally obtained game files.
The takeaway
This project represents a technical milestone in game preservation through the use of AI-assisted development. Future updates from the team aim to implement rollback netcode and reduce input latency for a smoother experience.
Further reading
Explore the latest developments in Gaming to see how communities are preserving and expanding access to classic titles.
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Do you support the development of unauthorized native PC ports for console-exclusive video games?







