Konami Releases New Silent Hill: Townfall Trailer
The new accolades trailer showcases the 1996 survival horror setting of St. Amelia, Scotland.
Updated on Oct. 20, 2026 in Gaming

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Developer Screen Burn and publisher Konami have released a new accolades trailer for the survival horror title Silent Hill: Townfall. The footage highlights the game's setting in St. Amelia, Scotland, during the year 1996.
Why it matters
The game's 1996 setting uses the absence of modern technology like smartphones to strip players of easy communication and navigation tools. This design choice forces players to navigate precarious situations using period-accurate hardware like CRT televisions and computers.
The new accolades trailer runs for over 1.5 minutes and provides a look at the game's 1996 timeline. Silent Hill: Townfall is currently developed for play on PC and PS5 platforms.
The players
Konami
Konami is a veteran Japanese entertainment conglomerate that publishes video games and manufactures fitness equipment.
Screen Burn
Screen Burn is the game development studio responsible for creating Silent Hill: Townfall.
Simon Ordell
Simon Ordell serves as the primary protagonist and player character within the narrative of Silent Hill: Townfall.
Motoi Okamoto
Motoi Okamoto is a producer currently evaluating future projects for the expansion of the Silent Hill franchise.
The details
Silent Hill: Townfall features protagonist Simon Ordell in a narrative that centers on first-person exploration, puzzle solving, and combat against monsters. Players must rely on 1990s technology to survive within the isolated environment of St. Amelia.
Timeline
The game is set in 1996.
The accolades trailer was released on October 20, 2026.
Culture Shift
The game's mechanics deliberately restrict players to 1990s-era tech, marking a departure from modern gaming trends that rely on instant global connectivity. This design reinforces the broader cultural trend of using technological limitation to create nostalgia and suspense in horror media.
Players on PC and PS5 can view the new trailer to preview the atmospheric exploration and puzzle-solving mechanics before the game's launch. The release serves as a primary look at the gameplay loop for those interested in the title's 1996-inspired survival mechanics.
The takeaway
The game uses the technological constraints of 1996 to force players into more vulnerable positions during gameplay. By removing modern conveniences, developers create a heightened sense of isolation that is central to the horror experience.
Further reading
Explore the latest developments in the horror genre on our Gaming page.
Live Poll
Do you prefer playing horror games set in past eras without modern technology?







