Louis Vuitton Releases K/DA Travel Book Volume

The luxury fashion house collaborated with Riot Games to spotlight the fictional pop group in a new illustrated volume.

Updated on Oct. 16, 2026 in Comic Books

Bold digital editorial illustration featuring neon geometric architectural shapes, capturing the intersection of fashion and virtual music culture.
Louis Vuitton is collaborating with Riot Games on a new travel book volume centered on the fictional pop group K/DA. AI Illustration. Upload story photo >

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Louis Vuitton is expanding its Travel Book series with a new volume centered on the virtual pop group K/DA. The release features a narrative set in the fictional metropolis of Tempo Point.

Why it matters

The collaboration marks the latest intersection of high fashion, gaming, and digital music culture. It continues a creative partnership between Louis Vuitton and Riot Games that began with League of Legends projects in 2019 and 2020.

The new volume features 70 illustrations and chronicles a 24-hour period in the lives of K/DA members Ahri, Evelynn, Kai'Sa, and Akali. It will be available in English, French, and Chinese languages.

The players

Louis Vuitton

This French luxury fashion house is known for its high-end leather goods, apparel, and lifestyle accessories.

Riot Games

This American video game developer and publisher is the creator of the globally popular League of Legends franchise.

K/DA

This is a virtual K-pop group consisting of characters from the video game League of Legends that has gained international popularity.

The details

The volume combines elements of gaming, music, and graphic novels to explore the daily lives of the K/DA members. A special Collector's Edition of the book also includes a vinyl record featuring a new EP from the group.

Timeline

  1. Louis Vuitton and Riot Games collaborated on League of Legends projects in 2019 and 2020.

  2. Louis Vuitton officially announced the new K/DA collaboration on October 16, 2026.

Culture Shift

The inclusion of K/DA in the Louis Vuitton Travel Book series signals a broader trend of luxury houses embracing virtual idols and gaming franchises as primary cultural influencers. This shift reflects the increasing convergence of high-fashion branding with digital entertainment ecosystems.

Fans and collectors can expect the volume to be released in English, French, and Chinese for broader global access. Those seeking the additional vinyl record will need to secure the limited Collector's Edition when it arrives at retail locations.

The takeaway

This collaboration highlights how virtual pop groups are becoming legitimate subjects for high-end creative print media. Readers interested in digital art can look for how these hybrid gaming-fashion projects influence future luxury marketing campaigns.

Further reading

Explore more visual storytelling and industry trends in the Comic Books section.

Live Poll

Do you like the trend of luxury fashion brands collaborating with virtual gaming universes?