Prayan Animation Presented Properties at Mipcom 2026
Prayan Animation Studio pitched three new animated children's series to international partners at Mipcom 2026.
Updated on Oct. 14, 2026 in Animation

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Prayan Animation Studio showcased three animation properties, including Ria Rabbit, Stealing Monkeys, and Kemet the Time Traveler, at the Mipcom 2026 market. The studio utilized the event to pursue distribution and co-production opportunities for these projects.
Why it matters
The studio aims to leverage the international visibility of Mipcom to secure strategic partnerships and distribution deals with global broadcasters and streaming platforms.
The studio presented three distinct intellectual properties, including a series featuring a 10-year-old African prince character. These pitches are currently aimed at securing international acquisition and development agreements.
The players
Prayan Animation Studio
An animation studio that focuses on developing children's content and securing global distribution partnerships.
Joe Young
An animation creator who is responsible for the development of the Kemet the Time Traveler series.
Ontamo Entertainment
A creative entity credited with the development and production of the Ria Rabbit animation series.
Ameyukti Studios
A production house that served as the creator for the Stealing Monkeys animation series.
The details
The studio conducted meetings with broadcasters, distributors, and investors to discuss the series creations of Ontamo Entertainment, Ameyukti Studios, and creator Joe Young. These engagements serve as a strategic effort to expand the reach of the studio's portfolio through global partnerships.
Timeline
Prayan Animation Studio presented its animation properties during October 2026.
Industry Dynamics
The studio's outreach reflects the ongoing industry trend of independent animation producers seeking international co-production partners to compete in the crowded streaming landscape. This move positions their projects to scale globally rather than remaining limited to domestic markets.
These projects are currently in the pitching phase and are not yet available for public viewing on streaming services. Readers can expect updates on release dates or platform distribution once the studio successfully signs licensing or production agreements.
The takeaway
Animation studios often use global trade markets to secure the necessary funding and distribution to bring multi-territory projects to life. Success in these high-level pitches is the first step in moving a concept from a trade presentation to a streaming platform release.
Further reading
Explore more industry trends in the Animation section.
Source note: This article includes information reported by AnimationXpress.
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