EBANX and NetEase Games Partnered for Latin America

The collaboration brings local payment methods to NetEase Games Club across five Latin American nations.

Updated on Oct. 6, 2026 in Gaming

Isometric editorial illustration featuring geometric tokens moving along a tiered platform, representing digital payment integration in Latin America.
EBANX and NetEase Games Club have partnered to integrate local account-to-account payment systems, such as Brazil's Pix and Mexico's SPEI, across five Latin American nations. AI Illustration. Upload story photo >

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EBANX has partnered with NetEase Games Club to integrate local payment methods into its checkout experience across Latin America. This move targets markets including Brazil, Mexico, Argentina, Chile, and Peru.

Why it matters

Companies are expanding into Latin America to counter market saturation in the APAC region. This partnership bypasses traditional credit card dependence, which serves a population where only one in four adults possesses a card.

The Latin American video game market saw 6.4% growth in 2025 with 372.3 million gamers. Projections estimate 8.4 billion USD in total regional video game revenue for 2026, with 3.8 billion USD expected in Brazil alone.

The players

EBANX

This global financial technology company specializes in cross-border payment processing for emerging markets.

NetEase Games Club

This division operates as a major global game developer and publisher headquartered in China.

The details

NetEase Games Club integrated EBANX payment technology to support Pix, SPEI, PagoEfectivo, and Mercado Pago. This integration allows users to utilize account-to-account systems rather than relying on credit cards for digital transactions.

Timeline

  1. The Latin American video game market grew 6.4% throughout 2025.

  2. The partnership was formally announced on October 5, 2026.

  3. Regional video game revenues are projected to reach 8.4 billion USD in 2026.

Culture Shift

This move represents a broader societal shift as digital payment methods replace legacy credit infrastructure in developing economies. It mirrors the transition toward inclusive, account-based digital economies that accommodate the majority of the population lacking traditional banking.

Gamers in these five countries can now complete transactions using familiar local methods like Pix or Mercado Pago. This eliminates the need for international credit cards, making the purchasing process significantly more accessible for the average user.

The takeaway

The expansion demonstrates that financial accessibility is the primary barrier to digital entertainment growth in emerging markets. Improving checkout flexibility directly correlates with higher revenue in regions where credit card penetration remains historically low.

Further reading

Learn more about the latest developments in Gaming technology and global industry trends.

Source note: This article includes information reported by MCV/DEVELOP.

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