Developer Has Built Unofficial Silent Hills P.T. PC Port
A new project aims to bring the iconic horror demo to PC with modernized graphics and performance features.
Updated on Oct. 4, 2026 in Horror

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A developer has revealed 30 minutes of gameplay from an unofficial PC version of the Silent Hills P.T. demo. The project is currently 97% complete and features rebuilt systems from the original PlayStation 4 release.
Why it matters
The release offers a way to experience the long-lost demo that was pulled from digital stores after Konami canceled the Silent Hills project in 2015. This port preserves original assets while modernizing the technical performance for desktop hardware.
The unofficial PC port is 97% complete and will support frame rates exceeding 60 FPS, a significant increase over the original 30 FPS console limit. It utilizes original Lua scripts and animation rigs alongside a new renderer for modern effects.
The players
Konami
The Japanese entertainment company is known for developing the Silent Hill series and released the original P.T. demo.
The details
The developer has integrated original game data, including Lisa's animation rig, into a custom engine designed to support NVIDIA DLSS and AMD FSR 3.1. Rebuilt shaders and systems have been implemented to emulate the original PlayStation 4 visual style while adding depth of field and motion blur.
Timeline
August 2014: Konami released the original P.T. demo on PlayStation 4.
April 2015: Konami officially canceled the Silent Hills project.
October 4, 2026: A gameplay video of the unofficial PC version was released.
Industry Dynamics
This project follows the pattern set by the 2015 cancellation of Silent Hills by attempting to preserve an inaccessible title through fan-led development. Such community-driven efforts often emerge in response to franchise dormancy or the removal of digital titles from official storefronts.
PC gamers will gain the ability to experience the long-withdrawn demo at frame rates above 60 FPS. The inclusion of NVIDIA DLSS and AMD FSR 3.1 will allow users to optimize the experience for a wide variety of hardware configurations.
The takeaway
The project demonstrates how dedicated fans continue to maintain and modernize lost game experiences through unofficial ports. Enthusiasts should note that such projects rely on reverse-engineering existing assets to function on modern hardware.
Further reading
For more on the latest developments in the genre, check out our Horror section.
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Do you support the development of unofficial fan-made versions of canceled video games?







