Resident Evil: Requiem Set Record Completion Rates in 2026

The title reached significantly higher completion figures compared to industry standards for major AAA game releases.

Updated on Oct. 4, 2026 in Gaming

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Resident Evil: Requiem reached a record 72.9% completion rate in 2026, significantly outpacing the industry standard of 30% to 35%. AI Illustration. Upload story photo >

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In 2026, Resident Evil: Requiem achieved the highest completion rate in the history of the franchise. The game maintained a 72.9% completion rate on PC and a 69.3% rate on PlayStation.

Why it matters

High completion rates indicate that the 10 to 14-hour campaign successfully engaged the majority of its player base, contrasting sharply with typical AAA completion metrics of 30% to 35%. This performance demonstrates how specific gameplay mechanics and accessibility impact player retention in modern gaming.

Resident Evil: Requiem achieved 72.9% and 69.3% completion rates on PC and PlayStation respectively, while competing AAA titles like GTA V and Baldur's Gate 3 maintain rates between 23% and 24%. The game campaign requires approximately 10 to 14 hours to finish.

The players

Capcom

Capcom is the Japanese video game developer and publisher responsible for the Resident Evil franchise.

The details

Players showed distinct preferences in perspective, with 90% opting for third-person mode during Leon's sections and 60% choosing first-person for Grace's scenes. The Rookie Agent achievement, which tracks these statistics, is awarded to players who finish the main story on casual difficulty or higher.

Timeline

  1. Resident Evil: Requiem reached these record completion figures during 2026.

Culture Shift

This success marks a departure from the historical AAA completion rate benchmark of 30% to 35% typically observed in long-form titles. The record-breaking figures suggest that shorter, well-paced campaigns are increasingly effective at capturing and maintaining consumer attention.

Players can anticipate that future franchise installments may maintain similar 10 to 14-hour lengths to replicate this successful retention strategy. The data suggests that opting for casual difficulty settings remains the primary method for players to experience the full story.

The takeaway

The success of this title suggests that optimizing game length and offering varied camera perspectives significantly improves the likelihood that players finish a title. Gamers looking for more approachable experiences may find that titles with shorter, well-structured campaigns offer higher value.

Further reading

Explore more trends and industry analysis on our Gaming section.

Source note: This article includes information reported by Dark Horizons.

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