HyperActive Will Open Entertainment Center in North Macedonia
The Kosovo-based brand aims to finish construction on its new North Macedonian entertainment facility by late 2026.
Updated on Sept. 29, 2026 in Family

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Kosovo-based family entertainment company HyperActive will launch a new facility in North Macedonia by the end of 2026. This expansion follows a 40 per cent stake acquisition in the company by the Balfin Group.
Why it matters
The development is part of a broader expansion strategy funded by the Balfin Group, which has committed an initial €34 million toward projects across Kosovo, North Macedonia, and Albania.
Balfin Group acquired a 40 per cent stake in HyperActive in March 2025 as part of an initial €34 million investment commitment. The brand currently operates locations featuring go-karts, bowling, escape rooms, laser tag, and virtual reality.
The players
HyperActive
HyperActive is a Kosovo-based family entertainment brand that specializes in interactive and physical attractions.
Balfin Group
Balfin Group is an investment firm that acquired a 40 per cent stake in HyperActive to support its international expansion.
The details
The new entertainment center will integrate physical attractions like go-karts and bowling with advanced interactive entertainment technology. This project marks a significant step in HyperActive's growth into major European markets.
Timeline
Balfin Group acquired a 40 per cent stake in HyperActive in March 2025.
Construction of the North Macedonian center is scheduled for completion by the end of 2026.
Industry Dynamics
The expansion follows the European retail leisure expansion model by targeting capital cities for growth. HyperActive is now positioning itself to mirror successful entertainment chains that have scaled across major urban hubs like Berlin and Vienna.
Consumers in North Macedonia will gain access to a new venue combining high-tech virtual reality and physical games by 2026. This expansion aims to provide localized access to the brand's diverse portfolio of entertainment attractions.
The takeaway
The move signifies the growing demand for hybrid entertainment venues that merge physical activity with digital gaming. Families and thrill-seekers can anticipate broader regional access to these tech-integrated facilities as the company moves into new European capitals.
Further reading
Learn more about the latest developments in the global Family sector.
Source note: This article includes information reported by Amusements & Attractions.
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