Kingdom Come: Deliverance 2 Multiplayer Mod Released

The Kingdoms Connected mod has arrived in open beta, allowing players to host their own multiplayer servers on Steam.

Updated on Sept. 28, 2026 in Gaming

Graphic illustration of crossed iron longswords against a stone rampart, evoking a medieval fantasy setting.
A new multiplayer mod for Kingdom Come: Deliverance 2 has launched in open beta, allowing players to host custom servers with shared world functionality. AI Illustration. Upload story photo >

Live Poll

Do you enjoy playing multiplayer versions of games originally designed for single-player?

A new multiplayer mod for Kingdom Come: Deliverance 2 has launched in open beta, enabling players to host custom servers via Steam. This mod introduces shared worlds with proximity chat and emotes, though it does not yet include the game's main story or quests.

Why it matters

The modification aims to facilitate multiplayer experiences such as custom role-playing servers rather than traditional cooperative play. By enabling Lua scripting, it provides creators the tools to design unique game modes and control environmental mechanics.

The mod currently features a 60% discount on the base Kingdom Come: Deliverance 2 game. Technical capabilities include Lua scripting support for custom game modes and dedicated server tools managed via Steam.

The players

Steam

Steam is a digital distribution platform and storefront that facilitates the hosting and management of dedicated game server tools.

Kingdoms Connected

Kingdoms Connected is the specific multiplayer modification project that has introduced open beta server hosting capabilities.

The details

Players can download and run the modification along with dedicated server tools to initiate shared world sessions. These servers allow for customizable character avatars and integrated proximity chat, while maintaining zero impact on existing single-player save files.

Timeline

  1. September 24, 2026: The Kingdoms Connected multiplayer mod officially entered open beta.

Culture Shift

This release reflects a broader trend of community-driven development where modders build out multiplayer functionality for historically single-player titles. It marks a shift in how players extend the lifespan of open-world role-playing games through independent server management.

Players can now access custom, fan-created multiplayer environments on their own servers without altering their single-player progress. Users should be aware that the current beta is limited to shared world interactions and does not support standard story-based gameplay.

The takeaway

This mod offers a new way for enthusiasts to engage with the game's setting by building custom roles and mechanics from scratch. Aspiring server hosts can utilize the Lua scripting support to tailor weather and spawn conditions for their specific community needs.

Further reading

Find more community projects and modding news on the Gaming section page.

Live Poll

Do you enjoy playing multiplayer versions of games originally designed for single-player?